package obialign import ( "math" ) var _FourBitsCount = []float64{ 0, // 0000 1, // 0001 1, // 0010 2, // 0011 1, // 0100 2, // 0101 2, // 0110 3, // 0111 1, // 1000 2, // 1001 2, // 1010 3, // 1011 2, // 1100 3, // 1101 3, // 1110 4, // 1111 } var _InitializedDnaScore = false var _NucPartMatch [32][32]float64 var _NucScorePartMatchMatch [100][100]int var _NucScorePartMatchMismatch [100][100]int func _MatchRatio(a, b byte) float64 { // count of common bits cm := _FourBitsCount[a&b&15] ca := _FourBitsCount[a&15] cb := _FourBitsCount[b&15] if cm == 0 || ca == 0 || cb == 0 { return float64(0) } return float64(cm) / float64(ca) / float64(cb) } func _Logaddexp(a, b float64) float64 { if a > b { a, b = b, a } return b + math.Log1p(math.Exp(a-b)) } func _MatchScoreRatio(a, b byte) (float64, float64) { l2 := math.Log(2) l3 := math.Log(3) l10 := math.Log(10) lalea := math.Log(4) // 1 /(change of the random model) lE1 := -float64(a)/10*l10 - l3 // log proba of sequencing error on A/3 lE2 := -float64(b)/10*l10 - l3 // log proba of sequencing error on B/3 lO1 := math.Log1p(-math.Exp(lE1 + l3)) // log proba no being an error on A lO2 := math.Log1p(-math.Exp(lE2 + l3)) // log proba no being an error on B lO1O2 := lO1 + lO2 lE1E2 := lE1 + lE2 lO1E2 := lO1 + lE2 lO2E1 := lO2 + lE1 MM := _Logaddexp(lO1O2, lE1E2+l3) // Proba match when match observed Mm := _Logaddexp(_Logaddexp(lO1E2, lO2E1), lE1E2+l2) // Proba match when mismatch observed return MM + lalea, Mm + lalea } func _InitNucPartMatch() { for i, a := range _FourBitsBaseCode { for j, b := range _FourBitsBaseCode { _NucPartMatch[i][j] = _MatchRatio(a, b) } } } func _InitNucScorePartMatch() { for i := 0; i < 100; i++ { for j := 0; j < 100; j++ { MM, Mm := _MatchScoreRatio(byte(i), byte(j)) _NucScorePartMatchMatch[i][j] = int(MM*10 + 0.5) _NucScorePartMatchMismatch[i][j] = int(Mm*10 + 0.5) } } } func _InitDNAScoreMatrix() { if !_InitializedDnaScore { _InitNucPartMatch() _InitNucScorePartMatch() _InitializedDnaScore = true } }