Files
obitools4/pkg/obigraph/clique_test.go
T
Eric Coissac 1d692d7e0b Implement progress tracking for clique finding
Introduces a mechanism for tracking progress during clique finding operations. This includes implementing a progress bar state management system, handling visibility checks, and integrating progress reporting into the clique finding logic and result processing.
2026-11-03 09:26:29 +11:00

164 lines
4.5 KiB
Go

package obigraph
import (
"context"
"math/bits"
"math/rand"
"testing"
"time"
)
// adjacency matrix filter for small graphs
func matrixFilter(adj [][]bool) NeighborFilter {
return func(v int32, candidates, out []int32) []int32 {
for _, c := range candidates {
if adj[v][c] {
out = append(out, c)
}
}
return out
}
}
func randomGraph(rng *rand.Rand, n int, p float64) [][]bool {
adj := make([][]bool, n)
for i := range adj {
adj[i] = make([]bool, n)
}
for i := 0; i < n; i++ {
for j := i + 1; j < n; j++ {
if rng.Float64() < p {
adj[i][j], adj[j][i] = true, true
}
}
}
return adj
}
// maximum clique size by brute force over all the subsets (n <= 20)
func bruteMaxClique(adj [][]bool) int {
n := len(adj)
best := 0
for mask := 1; mask < 1<<n; mask++ {
size := bits.OnesCount(uint(mask))
if size <= best {
continue
}
ok := true
for i := 0; i < n && ok; i++ {
if mask>>i&1 == 0 {
continue
}
for j := i + 1; j < n; j++ {
if mask>>j&1 == 1 && !adj[i][j] {
ok = false
break
}
}
}
if ok {
best = size
}
}
return best
}
func isClique(adj [][]bool, c []int32) bool {
seen := map[int32]bool{}
for i, a := range c {
if seen[a] {
return false
}
seen[a] = true
for _, b := range c[i+1:] {
if !adj[a][b] {
return false
}
}
}
return true
}
func TestFindCliqueAgainstBruteForce(t *testing.T) {
rng := rand.New(rand.NewSource(1))
for trial := 0; trial < 40; trial++ {
n := 8 + rng.Intn(10)
adj := randomGraph(rng, n, 0.3+0.5*rng.Float64())
maxSize := bruteMaxClique(adj)
filter := matrixFilter(adj)
for _, workers := range []int{1, 3} {
r := FindClique(context.Background(), n, filter, maxSize, CliqueOptions{Workers: workers})
if !r.Reached || len(r.Clique) < maxSize || !isClique(adj, r.Clique) {
t.Fatalf("trial %d: target %d not reached: %+v", trial, maxSize, r)
}
r = FindClique(context.Background(), n, filter, maxSize+1, CliqueOptions{Workers: workers})
if r.Reached || !r.Exhausted {
t.Fatalf("trial %d: size %d cannot exist, got %+v", trial, maxSize+1, r)
}
// best effort: a valid clique, not necessarily a maximum one
if len(r.Clique) < 1 || len(r.Clique) > maxSize || !isClique(adj, r.Clique) {
t.Fatalf("trial %d: invalid best clique %v (maximum is %d)", trial, r.Clique, maxSize)
}
}
}
}
func TestFindCliqueTrivialTargets(t *testing.T) {
adj := randomGraph(rand.New(rand.NewSource(2)), 5, 0.5)
if r := FindClique(context.Background(), 5, matrixFilter(adj), 0, CliqueOptions{}); !r.Reached {
t.Fatal("target 0 is always reached")
}
if r := FindClique(context.Background(), 0, matrixFilter(adj), 1, CliqueOptions{}); r.Reached {
t.Fatal("no clique in an empty graph")
}
if r := FindClique(context.Background(), 5, matrixFilter(adj), 1, CliqueOptions{}); !r.Reached || len(r.Clique) != 1 {
t.Fatalf("a single vertex is a clique: %+v", r)
}
}
// A hopeless search must stop with the deadline and return a valid clique.
// (When the target is far above the clique number of a sparse graph, pruning
// proves the absence at once: see TestFindCliqueAgainstBruteForce.)
func TestFindCliqueTimeout(t *testing.T) {
// dense graph: its largest clique is far below the target, but pruning only
// bites after many levels, so the search cannot finish within the deadline
const n = 300
adj := randomGraph(rand.New(rand.NewSource(3)), n, 0.9)
ctx, cancel := context.WithTimeout(context.Background(), 300*time.Millisecond)
defer cancel()
start := time.Now()
r := FindClique(ctx, n, matrixFilter(adj), 150, CliqueOptions{Workers: 2})
if elapsed := time.Since(start); elapsed > 3*time.Second {
t.Fatalf("deadline not honoured: %v", elapsed)
}
if r.Reached || r.Exhausted {
t.Fatalf("size 150 cannot be reached nor proven absent in time: %+v", r)
}
if len(r.Clique) < 2 || !isClique(adj, r.Clique) {
t.Fatalf("invalid best clique %v", r.Clique)
}
}
func TestFindCliqueProgress(t *testing.T) {
adj := randomGraph(rand.New(rand.NewSource(4)), 40, 0.7)
var seen []int
r := FindClique(context.Background(), 40, matrixFilter(adj), 5, CliqueOptions{
Progress: func(best int) { seen = append(seen, best) },
})
if !r.Reached {
t.Fatalf("size 5 should be reached: %+v", r)
}
if len(seen) == 0 || seen[len(seen)-1] != len(r.Clique) {
t.Fatalf("progress %v does not end at the clique size %d", seen, len(r.Clique))
}
for i := 1; i < len(seen); i++ {
if seen[i] <= seen[i-1] {
t.Fatalf("progress must be strictly increasing: %v", seen)
}
}
}