Merge pull request 'Push rtnzuqxzmkon' (#31) from push-rtnzuqxzmkon into main
Reviewed-on: #31
This commit was merged in pull request #31.
This commit is contained in:
@@ -0,0 +1,179 @@
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# NUMA-aware partition runner
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## Problem
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All partition-level parallel loops in obikindex currently fall into two
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categories:
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**Naive Rayon** — used in `build_layers`, `pack_matrices`, `dump`, `select`,
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`stats`, `rebuild`, `reindex`:
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```rust
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(0..n).into_par_iter().for_each(|i| work(i));
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```
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Threads come from the global Rayon pool with no NUMA awareness. On
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multi-socket machines this produces cross-socket memory traffic and degrades
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performance super-linearly (see [NUMA-aware worker pools](numa_worker_pools.md)).
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**Ad-hoc adaptive pool** — used in `merge`:
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A bespoke implementation with pre-spawned workers, channel-based dispatch, and
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activation control. It handles NUMA correctly but is not reusable.
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Both cases should be replaced by a single generic mechanism.
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## Unified model
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The key insight is that **UMA is just the NUMA case with a single node**. The
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runner always works the same way: one controller thread per node, each
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independently managing its own workers with the same adaptive logic. The only
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difference between UMA and NUMA is the number of nodes and whether workers are
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pinned.
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```
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NUMA (k nodes) UMA (1 node)
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controller-0 controller-1 … controller-0
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│ │ │
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workers[0] workers[1] workers[0]
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(pinned) (pinned) (global pool)
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└───────────────┴──────────────────┘
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shared work queue
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```
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On each node, the Rayon `ThreadPool` is pinned to that node's CPUs.
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`pool.install()` ensures all internal Rayon calls (inside the work function)
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use the node-local pool. Linux first-touch then places heap allocations in
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local DRAM automatically.
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On UMA the global Rayon pool is used directly — no pinning, no overhead.
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## Adaptive mechanism
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Each controller follows the same logic regardless of node count:
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1. Pre-spawn `workers_per_node` dormant worker threads (blocked on `activate_rx`).
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2. Activate the first worker immediately.
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3. Loop on result channel with a `SPAWN_POLL` timeout:
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- On result: call `on_done`; check whether to activate the next worker.
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- On timeout: same check.
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- Activation criterion: `should_spawn_worker(active, global_efficiency, prev_efficiency)`.
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4. Drop `activate_tx` when done — dormant workers exit cleanly.
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**Global CPU efficiency** (`CpuSample`, reads `/proc/stat` on Linux) is used by
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all controllers — no per-node measurement needed. The signal is coarser than
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per-node efficiency but correct in practice: if any node saturates memory
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bandwidth, the global efficiency drops and all controllers stop activating
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workers. Using a standard portable primitive avoids platform-specific CPU
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accounting and keeps the implementation clean.
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## Proposed API
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```rust
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pub struct PartitionRunner {
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// One entry per NUMA node; one entry total on UMA.
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nodes: Vec<NodeConfig>,
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}
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struct NodeConfig {
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pool: Option<Arc<rayon::ThreadPool>>, // None = global Rayon pool (UMA)
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cpu_ids: Vec<usize>, // empty = no pinning (UMA)
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max_workers: usize,
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}
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impl PartitionRunner {
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/// Detect topology and build the runner.
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/// Returns a single-node runner on UMA / macOS / hwloc failure.
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pub fn new() -> Self;
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/// Run `f(i)` for every index in `order`, collecting results.
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///
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/// `on_done(i, result, elapsed)` is called under an internal mutex as
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/// each partition completes — use it for progress bars and aggregation.
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/// The runner serialises all calls to `on_done` via an internal
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/// `Arc<Mutex<C>>`, so no `Sync` bound is required on the callback.
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/// `Send` is required because the Arc clone crosses thread boundaries.
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///
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/// Serialisation is free in practice: a partition takes seconds to
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/// minutes; the callback takes microseconds. Contention is negligible.
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///
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/// Returns the first error from `f`, if any.
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pub fn run<F, R, E, C>(
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&self,
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order: &[usize],
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f: F,
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on_done: C,
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) -> Result<(), E>
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where
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F: Fn(usize) -> Result<R, E> + Send + Sync,
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R: Send,
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E: Send,
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C: FnMut(usize, R, Duration) + Send; // Send required, Sync is not
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}
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```
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`order` is caller-supplied so each command chooses its scheduling strategy:
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largest-first for `merge`, sequential for `build_layers`, etc.
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## Migration examples
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### merge.rs (before: ~180 lines of bespoke machinery)
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```rust
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let runner = PartitionRunner::new();
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runner.run(
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&order,
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|i| dst_partition.merge_partition(i, srcs, mode, n_dst_genomes, block_bits, evidence)
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.map_err(OKIError::Partition),
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|i, g_len, dur| {
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pb.inc(1);
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debug!("partition {i}: done in {:.1}s — {g_len} new kmers", dur.as_secs_f64());
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part_stats.push(PartStat { id: i, unitig_bytes: partition_sizes[i], g_len });
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},
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)?;
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```
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### index.rs build_layers (before: naive into_par_iter)
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```rust
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let order: Vec<usize> = (0..n).collect();
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let runner = PartitionRunner::new();
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runner.run(
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&order,
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|i| self.partition.build_index_layer(i, min_ab, max_ab, with_counts, &evidence, block_bits)
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.map_err(OKIError::Partition),
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|_, n_kmers, _| {
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total_kmers.fetch_add(n_kmers, Ordering::Relaxed);
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pb.inc(1);
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},
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)?;
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```
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All other sites (`pack_matrices`, `dump`, `select`, etc.) follow the same
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pattern.
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## Placement
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`PartitionRunner` lives in `obikindex/src/numa.rs` alongside `NumaSetup`.
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It depends only on standard library primitives and Rayon — no new dependencies.
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A single `PartitionRunner` instance can be built once per command invocation
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and reused across multiple `run()` calls (e.g. `merge` runs
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`merge_partitions` then `pack_matrices`).
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## Open questions
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- **Error handling**: `run` currently returns the first error; remaining errors
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are dropped. A `Vec<E>` return would give complete diagnostics.
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- **`workers_per_node` tuning**: currently `(cpus / 8).max(3).min(8)`, calibrated
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for merge on BeeGFS. I/O-bound commands (`dump`, `select`) may benefit from
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a higher value. A per-call override could be added to the API.
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- **`on_done` ordering**: the runner serialises calls to `on_done` via an
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internal `Arc<Mutex<C>>`. `Send` is required (the Arc clone crosses thread
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boundaries); `Sync` is not (only one thread holds the lock at a time).
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Contention is negligible because a partition takes seconds while the callback
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takes microseconds. The callback is therefore simple to write (plain
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`Vec::push`, plain `FnMut`) with no measurable performance cost.
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@@ -57,6 +57,7 @@ nav:
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- Sequences: architecture/sequences/invariant.md
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- Kmer index: architecture/index_architecture.md
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- NUMA-aware worker pools: architecture/numa_worker_pools.md
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- NUMA-aware partition runner: architecture/numa_partition_runner.md
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watch:
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- docmd
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+14
-192
@@ -2,10 +2,8 @@ use std::collections::HashMap;
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use std::fs;
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use std::io;
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use std::path::Path;
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use std::time::{Duration, Instant};
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use crossbeam_channel::unbounded;
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use obisys::{CpuSample, Reporter, Stage, progress_bar, spinner};
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use obisys::{Reporter, Stage, progress_bar, spinner};
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use tracing::{debug, info};
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use obilayeredmap::IndexMode;
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@@ -26,24 +24,6 @@ struct PartStat {
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g_len: usize,
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}
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// ── adaptive spawn criterion ──────────────────────────────────────────────────
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// First worker: spawn if efficiency < SPAWN_THRESHOLD (CPU is underutilised).
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// Subsequent workers: spawn only if the last spawn raised efficiency by at
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// least the expected marginal gain (1/n_workers), with a minimum floor of 3%
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// to avoid spurious spawns when efficiency fluctuates around the threshold.
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const SPAWN_THRESHOLD: f64 = 0.95;
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const MIN_MARGINAL_GAIN: f64 = 0.03;
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fn should_spawn_worker(n_workers: usize, eff: f64, eff_at_last_spawn: f64) -> bool {
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if n_workers == 1 {
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eff < SPAWN_THRESHOLD
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} else {
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let gain = eff - eff_at_last_spawn;
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let expected = 1.0 / n_workers as f64;
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gain >= (expected * 0.25).max(MIN_MARGINAL_GAIN)
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}
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}
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// ── main merge entry point ────────────────────────────────────────────────────
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impl KmerIndex {
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@@ -241,191 +221,33 @@ impl KmerIndex {
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let mut order: Vec<usize> = (0..n_partitions).collect();
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order.sort_unstable_by_key(|&i| std::cmp::Reverse(partition_sizes[i]));
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// ── Adaptive worker pool ──────────────────────────────────────────
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// Default (non-NUMA): start with 1 worker, grow adaptively up to
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// n_cores/2 based on CPU efficiency.
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//
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// NUMA mode (Linux, multi-node): one pinned Rayon ThreadPool per
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// NUMA node, workers_per_node workers per node, all pre-activated.
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// No adaptive spawn: the optimal count is fixed by memory bandwidth.
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let n_cores = std::thread::available_parallelism()
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.map(|n| n.get())
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.unwrap_or(1);
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let max_workers = (n_cores / 2).max(1);
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let _ = budget_fraction; // kept in signature for CLI compatibility
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let numa = crate::numa::build();
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// effective_max_workers: slots to pre-spawn.
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// numa_all_active: whether to activate all slots immediately.
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let (effective_max_workers, numa_all_active) = match &numa {
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Some(ns) => (ns.pools.len() * ns.workers_per_node(), true),
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None => (max_workers, false),
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};
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let (part_tx, part_rx) = unbounded::<usize>();
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let (result_tx, result_rx) =
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unbounded::<(usize, Result<usize, obiskio::SKError>, Duration)>();
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// activate_tx: controller sends () to wake the next dormant worker.
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// Dropping activate_tx closes the channel; dormant workers exit.
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let (activate_tx, activate_rx) = unbounded::<()>();
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for &i in &order {
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part_tx.send(i).ok();
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}
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drop(part_tx);
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let mut part_stats: Vec<PartStat> = Vec::with_capacity(n_partitions);
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let mut n_workers = 0usize;
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let mut cpu_sample = CpuSample::now();
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// Efficiency measured just before each spawn, used to assess
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// whether the previous worker delivered its expected marginal gain.
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let mut efficiency_at_last_spawn = 0.0f64;
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// Shadow as references so closures can capture them by copy.
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let srcs = &srcs;
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let evidence = &evidence;
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if let Some(ns) = &numa {
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debug!(
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"NUMA mode: {} node(s) × {} worker(s)/node = {} total workers",
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ns.pools.len(),
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ns.workers_per_node(),
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effective_max_workers,
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);
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}
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let runner = crate::numa::PartitionRunner::new();
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let mut part_stats: Vec<PartStat> = Vec::with_capacity(n_partitions);
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std::thread::scope(|s| -> OKIResult<()> {
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// Pre-spawn threads. In NUMA mode each thread is pinned to its
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// node's CPUs and wraps merge_partition in pool.install() so
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// that all Rayon calls use the node-local ThreadPool, and
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// Linux first-touch places graph allocations in local DRAM.
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for worker_idx in 0..effective_max_workers {
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let prx = part_rx.clone();
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let rtx = result_tx.clone();
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let arx = activate_rx.clone();
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// Per-worker NUMA config: (pool, cpus) for this slot.
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let numa_config: Option<(std::sync::Arc<rayon::ThreadPool>, Vec<usize>)> =
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numa.as_ref().map(|ns| {
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let wpn = ns.workers_per_node();
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let node = worker_idx / wpn;
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(
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std::sync::Arc::clone(&ns.pools[node]),
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ns.cpus_per_node[node].clone(),
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)
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});
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s.spawn(move || {
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if let Some((_, ref cpus)) = numa_config {
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crate::numa::pin_current_thread(cpus);
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}
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if arx.recv().is_ok() {
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for i in &prx {
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let t = Instant::now();
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let r = if let Some((ref pool, _)) = numa_config {
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pool.install(|| {
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dst_partition.merge_partition(
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i, srcs, mode, n_dst_genomes, block_bits, evidence,
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)
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})
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} else {
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dst_partition.merge_partition(
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i, srcs, mode, n_dst_genomes, block_bits, evidence,
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)
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};
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rtx.send((i, r, t.elapsed())).ok();
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}
|
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}
|
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});
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}
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drop(result_tx);
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if numa_all_active {
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// NUMA: activate every worker immediately.
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for _ in 0..effective_max_workers {
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activate_tx.send(()).ok();
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}
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n_workers = effective_max_workers;
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} else {
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// Non-NUMA: activate first worker, grow adaptively.
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activate_tx.send(()).ok();
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n_workers = 1;
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}
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const SPAWN_POLL: Duration = Duration::from_secs(20);
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let mut completed = 0usize;
|
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while completed < n_partitions {
|
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let result = result_rx.recv_timeout(SPAWN_POLL);
|
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|
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let (i, r, dur) = match result {
|
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Ok(v) => v,
|
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Err(crossbeam_channel::RecvTimeoutError::Timeout) => {
|
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if !numa_all_active && n_workers < effective_max_workers {
|
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let eff = cpu_sample.cpu_efficiency(n_cores);
|
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if should_spawn_worker(n_workers, eff, efficiency_at_last_spawn) {
|
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debug!(
|
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"activated worker {} (poll) — efficiency {:.0}%",
|
||||
n_workers + 1,
|
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eff * 100.0,
|
||||
);
|
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efficiency_at_last_spawn = eff;
|
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activate_tx.send(()).ok();
|
||||
n_workers += 1;
|
||||
cpu_sample = CpuSample::now();
|
||||
}
|
||||
}
|
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continue;
|
||||
}
|
||||
Err(crossbeam_channel::RecvTimeoutError::Disconnected) => {
|
||||
return Err(OKIError::Io(io::Error::new(
|
||||
io::ErrorKind::UnexpectedEof,
|
||||
"worker channel closed",
|
||||
)));
|
||||
}
|
||||
};
|
||||
let g_len = r.map_err(OKIError::Partition)?;
|
||||
runner.run(
|
||||
&order,
|
||||
|i| dst_partition.merge_partition(i, srcs, mode, n_dst_genomes, block_bits, evidence),
|
||||
|i, g_len, dur| {
|
||||
pb.inc(1);
|
||||
debug!(
|
||||
"partition {i}: done in {:.1}s — {} new kmers",
|
||||
dur.as_secs_f64(),
|
||||
g_len
|
||||
);
|
||||
part_stats.push(PartStat {
|
||||
id: i,
|
||||
unitig_bytes: partition_sizes[i],
|
||||
g_len,
|
||||
});
|
||||
completed += 1;
|
||||
|
||||
if !numa_all_active && n_workers < effective_max_workers && completed < n_partitions {
|
||||
let eff = cpu_sample.cpu_efficiency(n_cores);
|
||||
if should_spawn_worker(n_workers, eff, efficiency_at_last_spawn) {
|
||||
debug!(
|
||||
"activated worker {} — efficiency {:.0}%, gain vs prev {:.0}%",
|
||||
n_workers + 1,
|
||||
eff * 100.0,
|
||||
(eff - efficiency_at_last_spawn) * 100.0,
|
||||
);
|
||||
efficiency_at_last_spawn = eff;
|
||||
activate_tx.send(()).ok();
|
||||
n_workers += 1;
|
||||
cpu_sample = CpuSample::now();
|
||||
}
|
||||
}
|
||||
}
|
||||
// Dropping activate_tx signals dormant workers to exit cleanly
|
||||
// (non-NUMA). In NUMA mode all workers were already activated so
|
||||
// this drop is just cleanup.
|
||||
drop(activate_tx);
|
||||
Ok(())
|
||||
})?;
|
||||
);
|
||||
part_stats.push(PartStat { id: i, unitig_bytes: partition_sizes[i], g_len });
|
||||
},
|
||||
).map_err(OKIError::Partition)?;
|
||||
|
||||
pb.finish_and_clear();
|
||||
|
||||
// ── Diagnostic report ─────────────────────────────────────────────
|
||||
print_merge_partition_report(&part_stats, n_workers, effective_max_workers);
|
||||
print_merge_partition_report(&part_stats, runner.max_workers());
|
||||
|
||||
rep.push(t.stop());
|
||||
}
|
||||
@@ -447,7 +269,7 @@ impl KmerIndex {
|
||||
|
||||
// ── Diagnostic report ─────────────────────────────────────────────────────────
|
||||
|
||||
fn print_merge_partition_report(stats: &[PartStat], n_workers: usize, max_workers: usize) {
|
||||
fn print_merge_partition_report(stats: &[PartStat], max_workers: usize) {
|
||||
let total_new: usize = stats.iter().map(|s| s.g_len).sum();
|
||||
let non_empty = stats.iter().filter(|s| s.unitig_bytes > 0).count();
|
||||
|
||||
@@ -461,7 +283,7 @@ fn print_merge_partition_report(stats: &[PartStat], n_workers: usize, max_worker
|
||||
" {} partition(s) processed, {} total new kmers",
|
||||
non_empty, total_new,
|
||||
);
|
||||
info!(" workers spawned: {n_workers} / {max_workers} (max)",);
|
||||
info!(" max workers: {max_workers}");
|
||||
|
||||
// Top 8 partitions by new-kmer count
|
||||
let mut by_new: Vec<&PartStat> = stats.iter().filter(|s| s.g_len > 0).collect();
|
||||
|
||||
+254
-1
@@ -10,12 +10,15 @@
|
||||
// - the system has only one NUMA node (UMA, Apple Silicon, single-socket)
|
||||
// - any per-node pool fails to build
|
||||
|
||||
use std::sync::Arc;
|
||||
use std::sync::{Arc, Mutex};
|
||||
use std::time::{Duration, Instant};
|
||||
|
||||
use crossbeam_channel::{RecvTimeoutError, unbounded};
|
||||
use hwlocality::Topology;
|
||||
use hwlocality::cpu::binding::CpuBindingFlags;
|
||||
use hwlocality::cpu::cpuset::CpuSet;
|
||||
use hwlocality::object::types::ObjectType;
|
||||
use obisys::CpuSample;
|
||||
use tracing::debug;
|
||||
|
||||
// ── Public interface ──────────────────────────────────────────────────────────
|
||||
@@ -100,3 +103,253 @@ fn build_pool(cpus: &[usize]) -> Option<rayon::ThreadPool> {
|
||||
.build()
|
||||
.ok()
|
||||
}
|
||||
|
||||
// ── Adaptive spawn heuristic ──────────────────────────────────────────────────
|
||||
//
|
||||
// First worker: spawn if CPU efficiency is below SPAWN_THRESHOLD (machine is
|
||||
// under-utilised). Subsequent workers: spawn only if the last worker raised
|
||||
// efficiency by at least the expected marginal gain (1/n_workers), with a
|
||||
// minimum floor to avoid spurious spawns from efficiency fluctuations.
|
||||
|
||||
const SPAWN_THRESHOLD: f64 = 0.95;
|
||||
const MIN_MARGINAL_GAIN: f64 = 0.03;
|
||||
const SPAWN_POLL: Duration = Duration::from_secs(20);
|
||||
|
||||
fn should_spawn_worker(n_workers: usize, eff: f64, eff_at_last_spawn: f64) -> bool {
|
||||
if n_workers == 1 {
|
||||
eff < SPAWN_THRESHOLD
|
||||
} else {
|
||||
let gain = eff - eff_at_last_spawn;
|
||||
let expected = 1.0 / n_workers as f64;
|
||||
gain >= (expected * 0.25).max(MIN_MARGINAL_GAIN)
|
||||
}
|
||||
}
|
||||
|
||||
// ── PartitionRunner ───────────────────────────────────────────────────────────
|
||||
|
||||
struct NodeConfig {
|
||||
pool: Option<Arc<rayon::ThreadPool>>,
|
||||
cpu_ids: Vec<usize>,
|
||||
max_workers: usize,
|
||||
}
|
||||
|
||||
/// Generic NUMA-aware runner for partition-level parallel work.
|
||||
///
|
||||
/// Encapsulates worker spawning, NUMA pinning, adaptive activation, and result
|
||||
/// collection. UMA systems are handled as the degenerate case of a single node
|
||||
/// with no pinning.
|
||||
///
|
||||
/// # Model
|
||||
///
|
||||
/// One controller thread per NUMA node (one total on UMA). Each controller
|
||||
/// manages up to `max_workers` dormant workers that drain a shared work queue.
|
||||
/// Workers are activated one at a time; a new worker is added when global CPU
|
||||
/// efficiency justifies it. On NUMA all workers are activated immediately
|
||||
/// (memory bandwidth, not CPU count, is the bottleneck).
|
||||
pub struct PartitionRunner {
|
||||
nodes: Vec<NodeConfig>,
|
||||
n_cores: usize,
|
||||
}
|
||||
|
||||
impl PartitionRunner {
|
||||
/// Detect topology and build. Falls back to a single-node UMA runner on
|
||||
/// macOS, single-socket machines, or hwloc failure.
|
||||
/// Total number of pre-spawned worker slots across all nodes.
|
||||
pub fn max_workers(&self) -> usize {
|
||||
self.nodes.iter().map(|n| n.max_workers).sum()
|
||||
}
|
||||
|
||||
pub fn new() -> Self {
|
||||
let n_cores = std::thread::available_parallelism()
|
||||
.map(|n| n.get())
|
||||
.unwrap_or(1);
|
||||
|
||||
match build() {
|
||||
Some(ns) => {
|
||||
let wpn = ns.workers_per_node();
|
||||
debug!(
|
||||
"PartitionRunner: NUMA mode — {} node(s) × {} worker(s)/node",
|
||||
ns.pools.len(),
|
||||
wpn,
|
||||
);
|
||||
let nodes = ns.pools
|
||||
.into_iter()
|
||||
.zip(ns.cpus_per_node)
|
||||
.map(|(pool, cpu_ids)| NodeConfig {
|
||||
pool: Some(pool),
|
||||
cpu_ids,
|
||||
max_workers: wpn,
|
||||
})
|
||||
.collect();
|
||||
Self { nodes, n_cores }
|
||||
}
|
||||
None => {
|
||||
let max_workers = (n_cores / 2).max(1);
|
||||
debug!(
|
||||
"PartitionRunner: UMA mode — adaptive up to {} worker(s)",
|
||||
max_workers,
|
||||
);
|
||||
Self {
|
||||
nodes: vec![NodeConfig {
|
||||
pool: None,
|
||||
cpu_ids: vec![],
|
||||
max_workers,
|
||||
}],
|
||||
n_cores,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Run `f(i)` for every index in `order`.
|
||||
///
|
||||
/// `on_done(i, result, elapsed)` is called under an internal mutex as each
|
||||
/// partition completes — suitable for progress bars, logging, and result
|
||||
/// aggregation. No `Send` or `Sync` bound is required on the callback.
|
||||
///
|
||||
/// The work queue is shared across all NUMA nodes: any idle worker takes
|
||||
/// the next available partition regardless of node, ensuring load balance.
|
||||
///
|
||||
/// Returns the first error produced by `f`, if any.
|
||||
pub fn run<F, R, E, C>(
|
||||
&self,
|
||||
order: &[usize],
|
||||
f: F,
|
||||
on_done: C,
|
||||
) -> Result<(), E>
|
||||
where
|
||||
F: Fn(usize) -> Result<R, E> + Send + Sync,
|
||||
R: Send,
|
||||
E: Send,
|
||||
C: FnMut(usize, R, Duration) + Send,
|
||||
{
|
||||
let f = Arc::new(f);
|
||||
let on_done = Arc::new(Mutex::new(on_done));
|
||||
let first_err: Arc<Mutex<Option<E>>> = Arc::new(Mutex::new(None));
|
||||
|
||||
// Shared work queue — pre-loaded in caller-supplied order.
|
||||
let (part_tx, part_rx) = unbounded::<usize>();
|
||||
for &i in order {
|
||||
part_tx.send(i).ok();
|
||||
}
|
||||
drop(part_tx);
|
||||
|
||||
let n_cores = self.n_cores;
|
||||
|
||||
std::thread::scope(|s| {
|
||||
for node in &self.nodes {
|
||||
let f = Arc::clone(&f);
|
||||
let on_done = Arc::clone(&on_done);
|
||||
let first_err = Arc::clone(&first_err);
|
||||
let part_rx = part_rx.clone();
|
||||
|
||||
s.spawn(move || {
|
||||
// Per-node result and activation channels.
|
||||
let (result_tx, result_rx) =
|
||||
unbounded::<(usize, Result<R, E>, Duration)>();
|
||||
let (activate_tx, activate_rx) = unbounded::<()>();
|
||||
|
||||
std::thread::scope(|ws| {
|
||||
// Pre-spawn workers (all dormant until activated).
|
||||
for _ in 0..node.max_workers {
|
||||
let prx = part_rx.clone();
|
||||
let rtx = result_tx.clone();
|
||||
let arx = activate_rx.clone();
|
||||
let f = Arc::clone(&f);
|
||||
let pool = node.pool.clone();
|
||||
let cpu_ids = node.cpu_ids.clone();
|
||||
|
||||
ws.spawn(move || {
|
||||
if !cpu_ids.is_empty() {
|
||||
pin_current_thread(&cpu_ids);
|
||||
}
|
||||
if arx.recv().is_err() {
|
||||
return; // never activated — exit cleanly
|
||||
}
|
||||
for i in &prx {
|
||||
let t = Instant::now();
|
||||
let r = match &pool {
|
||||
Some(p) => p.install(|| f(i)),
|
||||
None => f(i),
|
||||
};
|
||||
rtx.send((i, r, t.elapsed())).ok();
|
||||
}
|
||||
});
|
||||
}
|
||||
// Drop the controller's copy: result_rx disconnects
|
||||
// once all worker copies are also dropped (workers done).
|
||||
drop(result_tx);
|
||||
|
||||
// In NUMA mode activate all workers immediately;
|
||||
// in UMA mode activate one and grow adaptively.
|
||||
let numa_mode = node.pool.is_some();
|
||||
let initial = if numa_mode { node.max_workers } else { 1 };
|
||||
for _ in 0..initial {
|
||||
activate_tx.send(()).ok();
|
||||
}
|
||||
let mut active_workers = initial;
|
||||
let mut cpu_sample = CpuSample::now();
|
||||
let mut eff_at_last_spawn = 0.0f64;
|
||||
|
||||
// Controller loop.
|
||||
loop {
|
||||
match result_rx.recv_timeout(SPAWN_POLL) {
|
||||
Ok((i, r, dur)) => {
|
||||
match r {
|
||||
Ok(v) => {
|
||||
on_done.lock().unwrap()(i, v, dur);
|
||||
}
|
||||
Err(e) => {
|
||||
let mut g = first_err.lock().unwrap();
|
||||
if g.is_none() { *g = Some(e); }
|
||||
}
|
||||
}
|
||||
if !numa_mode && active_workers < node.max_workers {
|
||||
let eff = cpu_sample.cpu_efficiency(n_cores);
|
||||
if should_spawn_worker(active_workers, eff, eff_at_last_spawn) {
|
||||
debug!(
|
||||
"activated worker {} — efficiency {:.0}%",
|
||||
active_workers + 1,
|
||||
eff * 100.0,
|
||||
);
|
||||
activate_tx.send(()).ok();
|
||||
active_workers += 1;
|
||||
eff_at_last_spawn = eff;
|
||||
cpu_sample = CpuSample::now();
|
||||
}
|
||||
}
|
||||
}
|
||||
Err(RecvTimeoutError::Timeout) => {
|
||||
if !numa_mode && active_workers < node.max_workers {
|
||||
let eff = cpu_sample.cpu_efficiency(n_cores);
|
||||
if should_spawn_worker(active_workers, eff, eff_at_last_spawn) {
|
||||
debug!(
|
||||
"activated worker {} (poll) — efficiency {:.0}%",
|
||||
active_workers + 1,
|
||||
eff * 100.0,
|
||||
);
|
||||
activate_tx.send(()).ok();
|
||||
active_workers += 1;
|
||||
eff_at_last_spawn = eff;
|
||||
cpu_sample = CpuSample::now();
|
||||
}
|
||||
}
|
||||
}
|
||||
Err(RecvTimeoutError::Disconnected) => break,
|
||||
}
|
||||
}
|
||||
// Signal any dormant workers that were never activated
|
||||
// to exit (UMA mode where max_workers was never reached).
|
||||
drop(activate_tx);
|
||||
}); // ws: waits for all workers of this node
|
||||
});
|
||||
}
|
||||
}); // s: waits for all node controllers
|
||||
|
||||
let mut g = first_err.lock().unwrap();
|
||||
match g.take() {
|
||||
Some(e) => Err(e),
|
||||
None => Ok(()),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user