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https://github.com/metabarcoding/obitools4.git
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Some code refactoring, a new version of obiuniq more efficient in memory and a first make file allowing to build obitools
This commit is contained in:
221
pkg/obiiter/pairedbatchiterator.go
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221
pkg/obiiter/pairedbatchiterator.go
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package obiiter
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import (
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"log"
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"sync"
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"git.metabarcoding.org/lecasofts/go/obitools/pkg/obiseq"
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)
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type PairedBioSequenceBatch struct {
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forward obiseq.BioSequenceSlice
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reverse obiseq.BioSequenceSlice
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order int
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}
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var NilPairedBioSequenceBatch = PairedBioSequenceBatch{nil, nil, -1}
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func MakePairedBioSequenceBatch(forward, reverse BioSequenceBatch) PairedBioSequenceBatch {
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if forward.order != reverse.order {
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log.Fatalf("Forward order : %d and reverse order : %d are not matching",
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forward.order, reverse.order)
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}
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for i := range reverse.slice {
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reverse.slice[i].ReverseComplement(true)
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}
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return PairedBioSequenceBatch{
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forward: forward.slice,
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reverse: reverse.slice,
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order: forward.order,
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}
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}
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func (batch PairedBioSequenceBatch) Order() int {
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return batch.order
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}
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func (batch PairedBioSequenceBatch) Reorder(newOrder int) PairedBioSequenceBatch {
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batch.order = newOrder
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return batch
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}
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func (batch PairedBioSequenceBatch) Length() int {
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return len(batch.forward)
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}
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func (batch PairedBioSequenceBatch) Forward() obiseq.BioSequenceSlice {
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return batch.forward
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}
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func (batch PairedBioSequenceBatch) Reverse() obiseq.BioSequenceSlice {
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return batch.reverse
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}
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func (batch PairedBioSequenceBatch) IsNil() bool {
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return batch.forward == nil
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}
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// Structure implementing an iterator over bioseq.BioSequenceBatch
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// based on a channel.
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type __ipairedbiosequencebatch__ struct {
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channel chan PairedBioSequenceBatch
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current PairedBioSequenceBatch
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pushBack bool
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all_done *sync.WaitGroup
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buffer_size int
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finished bool
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p_finished *bool
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}
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type IPairedBioSequenceBatch struct {
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pointer *__ipairedbiosequencebatch__
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}
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var NilIPairedBioSequenceBatch = IPairedBioSequenceBatch{pointer: nil}
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func MakeIPairedBioSequenceBatch(sizes ...int) IPairedBioSequenceBatch {
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buffsize := 1
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if len(sizes) > 0 {
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buffsize = sizes[0]
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}
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i := __ipairedbiosequencebatch__{
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channel: make(chan PairedBioSequenceBatch, buffsize),
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current: NilPairedBioSequenceBatch,
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pushBack: false,
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buffer_size: buffsize,
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finished: false,
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p_finished: nil,
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}
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i.p_finished = &i.finished
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waiting := sync.WaitGroup{}
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i.all_done = &waiting
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ii := IPairedBioSequenceBatch{&i}
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return ii
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}
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func (iterator IPairedBioSequenceBatch) Add(n int) {
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iterator.pointer.all_done.Add(n)
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}
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func (iterator IPairedBioSequenceBatch) Done() {
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iterator.pointer.all_done.Done()
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}
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func (iterator IPairedBioSequenceBatch) Wait() {
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iterator.pointer.all_done.Wait()
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}
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func (iterator IPairedBioSequenceBatch) Channel() chan PairedBioSequenceBatch {
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return iterator.pointer.channel
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}
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func (iterator IPairedBioSequenceBatch) IsNil() bool {
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return iterator.pointer == nil
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}
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func (iterator IPairedBioSequenceBatch) BufferSize() int {
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return iterator.pointer.buffer_size
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}
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func (iterator IPairedBioSequenceBatch) Split() IPairedBioSequenceBatch {
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i := __ipairedbiosequencebatch__{
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channel: iterator.pointer.channel,
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current: NilPairedBioSequenceBatch,
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pushBack: false,
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all_done: iterator.pointer.all_done,
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buffer_size: iterator.pointer.buffer_size,
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finished: false,
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p_finished: iterator.pointer.p_finished}
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newIter := IPairedBioSequenceBatch{&i}
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return newIter
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}
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func (iterator IPairedBioSequenceBatch) Next() bool {
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if *(iterator.pointer.p_finished) {
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return false
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}
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if iterator.pointer.pushBack {
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iterator.pointer.pushBack = false
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return true
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}
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next, ok := (<-iterator.pointer.channel)
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if ok {
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iterator.pointer.current = next
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return true
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}
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iterator.pointer.current = NilPairedBioSequenceBatch
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*iterator.pointer.p_finished = true
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return false
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}
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func (iterator IPairedBioSequenceBatch) PushBack() {
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if !iterator.pointer.current.IsNil() {
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iterator.pointer.pushBack = true
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}
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}
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// The 'Get' method returns the instance of BioSequenceBatch
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// currently pointed by the iterator. You have to use the
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// 'Next' method to move to the next entry before calling
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// 'Get' to retreive the following instance.
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func (iterator IPairedBioSequenceBatch) Get() PairedBioSequenceBatch {
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return iterator.pointer.current
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}
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// Finished returns 'true' value if no more data is available
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// from the iterator.
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func (iterator IPairedBioSequenceBatch) Finished() bool {
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return *iterator.pointer.p_finished
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}
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func (iterator IPairedBioSequenceBatch) SortBatches(sizes ...int) IPairedBioSequenceBatch {
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buffsize := iterator.BufferSize()
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if len(sizes) > 0 {
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buffsize = sizes[0]
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}
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newIter := MakeIPairedBioSequenceBatch(buffsize)
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newIter.Add(1)
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go func() {
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newIter.Wait()
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close(newIter.pointer.channel)
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}()
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next_to_send := 0
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received := make(map[int]PairedBioSequenceBatch)
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go func() {
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for iterator.Next() {
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batch := iterator.Get()
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if batch.order == next_to_send {
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newIter.pointer.channel <- batch
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next_to_send++
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batch, ok := received[next_to_send]
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for ok {
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newIter.pointer.channel <- batch
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delete(received, next_to_send)
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next_to_send++
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batch, ok = received[next_to_send]
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}
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} else {
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received[batch.order] = batch
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}
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}
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newIter.Done()
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}()
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return newIter
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}
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