Files
obitools4/pkg/obiseq/biosequence.go
Eric Coissac d88de15cdc Refactoring codes for removing buffer size options. An some other changes...
Former-commit-id: 10b57cc1a27446ade3c444217341e9651e89cdce
2023-03-07 11:12:13 +07:00

306 lines
7.1 KiB
Go

// A package that defines a BioSequence struct.
//
// BioSequence are used to représente biological DNA sequences.
// The structure stores not only the sequence itself, but also some
// complementaty information. Among them:
// - an identifier
// - a definition
// - the sequence quality scores
// - the features
// - the annotations
package obiseq
import (
"bytes"
"crypto/md5"
"sync/atomic"
log "github.com/sirupsen/logrus"
)
var _NewSeq = int32(0)
var _RecycleSeq = int32(0)
var _InMemSeq = int32(0)
// var _MaxInMemSeq = int32(0)
// var _BioLogRate = int(100000)
func LogBioSeqStatus() {
log.Debugf("Created seq : %d Destroyed : %d In Memory : %d", _NewSeq, _RecycleSeq, _InMemSeq)
}
type Quality []uint8
var __default_qualities__ = make(Quality, 0, 500)
func __make_default_qualities__(length int) Quality {
cl := len(__default_qualities__)
if cl < length {
for i := cl; i <= length; i++ {
__default_qualities__ = append(__default_qualities__, 40)
}
}
return __default_qualities__[0:length]
}
// `Annotation` is a map of strings to interfaces.
// It is used to store
type Annotation map[string]interface{}
// A BioSequence is a sequence of bytes with an identifier, a definition, a sequence, qualities,
// features and annotations. It aims to represent a biological sequence
type BioSequence struct {
id string // The identidier of the sequence (private accessible through the method Id)
definition string // The documentation of the sequence (private accessible through the method Definition)
sequence []byte // The sequence itself, it is accessible by the methode Sequence
qualities []byte // The quality scores of the sequence.
feature []byte
paired *BioSequence // A pointer to the paired sequence
annotations Annotation
}
// MakeEmptyBioSequence() creates a new BioSequence object with no data
func MakeEmptyBioSequence() BioSequence {
atomic.AddInt32(&_NewSeq, 1)
atomic.AddInt32(&_InMemSeq, 1)
return BioSequence{
id: "",
definition: "",
sequence: nil,
qualities: nil,
feature: nil,
paired: nil,
annotations: nil,
}
}
// `NewEmptyBioSequence()` returns a pointer to a new empty BioSequence
func NewEmptyBioSequence() *BioSequence {
s := MakeEmptyBioSequence()
return &s
}
// `MakeBioSequence` creates a new `BioSequence` with the given `id`, `sequence`, and `definition`
func MakeBioSequence(id string,
sequence []byte,
definition string) BioSequence {
bs := MakeEmptyBioSequence()
bs.SetId(id)
bs.SetSequence(sequence)
bs.SetDefinition(definition)
return bs
}
// `NewBioSequence` creates a new `BioSequence` struct and returns a pointer to it
func NewBioSequence(id string,
sequence []byte,
definition string) *BioSequence {
s := MakeBioSequence(id, sequence, definition)
return &s
}
// A method that is called when the sequence is no longer needed.
func (sequence *BioSequence) Recycle() {
atomic.AddInt32(&_RecycleSeq, 1)
atomic.AddInt32(&_InMemSeq, -1)
// if int(_RecycleSeq)%int(_BioLogRate) == 0 {
// LogBioSeqStatus()
// }
if sequence != nil {
RecycleSlice(&sequence.sequence)
sequence.sequence = nil
RecycleSlice(&sequence.feature)
sequence.feature = nil
RecycleSlice(&sequence.qualities)
sequence.qualities = nil
RecycleAnnotation(&sequence.annotations)
sequence.annotations = nil
}
}
// Copying the BioSequence.
func (s *BioSequence) Copy() *BioSequence {
newSeq := MakeEmptyBioSequence()
newSeq.id = s.id
newSeq.definition = s.definition
newSeq.sequence = CopySlice(s.sequence)
newSeq.qualities = CopySlice(s.qualities)
newSeq.feature = CopySlice(s.feature)
if len(s.annotations) > 0 {
newSeq.annotations = GetAnnotation(s.annotations)
}
return &newSeq
}
// A method that returns the id of the sequence.
func (s *BioSequence) Id() string {
return s.id
}
// A method that returns the definition of the sequence.
func (s *BioSequence) Definition() string {
return s.definition
}
// A method that returns the sequence as a byte slice.
func (s *BioSequence) Sequence() []byte {
return s.sequence
}
// A method that returns the sequence as a string.
func (s *BioSequence) String() string {
return string(s.sequence)
}
// Returning the length of the sequence.
func (s *BioSequence) Len() int {
return len(s.sequence)
}
// Checking if the BioSequence has quality scores.
func (s *BioSequence) HasQualities() bool {
return len(s.qualities) > 0
}
// Returning the qualities of the sequence.
func (s *BioSequence) Qualities() Quality {
if s.HasQualities() {
return s.qualities
} else {
return __make_default_qualities__(len(s.sequence))
}
}
func (s *BioSequence) Features() string {
return string(s.feature)
}
// Checking if the BioSequence has annotations.
func (s *BioSequence) HasAnnotation() bool {
return len(s.annotations) > 0
}
// Returning the annotations of the BioSequence.
func (s *BioSequence) Annotations() Annotation {
if s.annotations == nil {
s.annotations = GetAnnotation()
}
return s.annotations
}
// Returning the MD5 hash of the sequence.
func (s *BioSequence) MD5() [16]byte {
return md5.Sum(s.sequence)
}
// Setting the id of the BioSequence.
func (s *BioSequence) SetId(id string) {
s.id = id
}
// Setting the definition of the sequence.
func (s *BioSequence) SetDefinition(definition string) {
s.definition = definition
}
// Setting the features of the BioSequence.
func (s *BioSequence) SetFeatures(feature []byte) {
if cap(s.feature) >= 300 {
RecycleSlice(&s.feature)
}
s.feature = feature
}
// Setting the sequence of the BioSequence.
func (s *BioSequence) SetSequence(sequence []byte) {
if s.sequence != nil {
RecycleSlice(&s.sequence)
}
s.sequence = bytes.ToLower(sequence)
}
// Setting the qualities of the BioSequence.
func (s *BioSequence) SetQualities(qualities Quality) {
if s.qualities != nil {
RecycleSlice(&s.qualities)
}
s.qualities = qualities
}
// A method that appends a byte slice to the qualities of the BioSequence.
func (s *BioSequence) WriteQualities(data []byte) (int, error) {
s.qualities = append(s.qualities, data...)
return len(data), nil
}
// Appending a byte to the qualities of the BioSequence.
func (s *BioSequence) WriteByteQualities(data byte) error {
s.qualities = append(s.qualities, data)
return nil
}
// Clearing the sequence.
func (s *BioSequence) ClearQualities() {
s.qualities = s.qualities[0:0]
}
// A method that appends a byte slice to the sequence.
func (s *BioSequence) Write(data []byte) (int, error) {
s.sequence = append(s.sequence, data...)
return len(data), nil
}
// A method that appends a string to the sequence.
func (s *BioSequence) WriteString(data string) (int, error) {
bdata := []byte(data)
return s.Write(bdata)
}
// A method that appends a byte to the sequence.
func (s *BioSequence) WriteByte(data byte) error {
s.sequence = append(s.sequence, data)
return nil
}
// Clearing the sequence.
func (s *BioSequence) Clear() {
s.sequence = s.sequence[0:0]
}
func (s *BioSequence) Composition() map[byte]int {
a := 0
c := 0
g := 0
t := 0
other := 0
for _, char := range s.sequence {
switch char {
case 'a':
a++
case 'c':
c++
case 'g':
g++
case 't':
t++
default:
other++
}
}
return map[byte]int{'a': a, 'c': c, 'g': g, 't': t, 'o': other}
}