Add a basic managment of obisequenceslice to obiscript

Former-commit-id: c3d2888ebbfb237826630548b839ce93cdbf86eb
This commit is contained in:
Eric Coissac
2024-04-16 12:58:25 +02:00
parent cb35612a6c
commit df74b2b2bd
4 changed files with 110 additions and 37 deletions

View File

@ -81,6 +81,8 @@ func LuaWorker(proto *lua.FunctionProto) obiseq.SeqWorker {
switch val := s.(type) {
case *obiseq.BioSequence:
return obiseq.BioSequenceSlice{val}, err
case *obiseq.BioSequenceSlice:
return *val, err
default:
return nil, fmt.Errorf("worker function doesn't return the correct type")
}

View File

@ -146,25 +146,6 @@ func pushMapStringFloat64ToLua(L *lua.LState, m map[string]float64) {
L.Push(luaTable)
}
// pushSliceIntToLua creates a new Lua table and sets the elements of a Go slice in the Lua table. Then, it pushes the Lua table onto the stack.
//
// L *lua.LState, slice []int
// None
func pushSliceIntToLua(L *lua.LState, slice []int) {
// Create a new Lua table
luaTable := L.NewTable()
// Iterate over the Go slice and set the elements in the Lua table
for _, value := range slice {
// Append the value to the Lua table
// Lua is 1-indexed, so we use the length of the table + 1 as the next index
luaTable.Append(lua.LNumber(value))
}
// Push the Lua table onto the stack
L.Push(luaTable)
}
func pushSliceNumericToLua[T float64 | int | byte](L *lua.LState, slice []T) {
// Create a new Lua table
luaTable := L.NewTable()
@ -215,21 +196,3 @@ func pushSliceBoolToLua(L *lua.LState, slice []bool) {
// Push the Lua table onto the stack
L.Push(luaTable)
}
// pushSliceFloat64ToLua creates a new Lua table and pushes it onto the stack.
//
// L *lua.LState - the Lua state
// slice []float64 - the Go slice to be inserted into the Lua table
func pushSliceFloat64ToLua(L *lua.LState, slice []float64) {
// Create a new Lua table
luaTable := L.NewTable()
// Iterate over the Go slice and insert each float64 into the Lua table
for _, value := range slice {
// Lua is 1-indexed, so we append the value to the Lua table
luaTable.Append(lua.LNumber(value))
}
// Push the Lua table onto the stack
L.Push(luaTable)
}

View File

@ -7,6 +7,7 @@ import (
func RegisterObiSeq(luaState *lua.LState) {
registerBioSequenceType(luaState)
registerBioSequenceSliceType(luaState)
}
const luaBioSequenceTypeName = "BioSequence"

107
pkg/obilua/obiseqslice.go Normal file
View File

@ -0,0 +1,107 @@
package obilua
import (
"git.metabarcoding.org/obitools/obitools4/obitools4/pkg/obiseq"
lua "github.com/yuin/gopher-lua"
)
const luaBioSequenceSliceTypeName = "BioSequenceSlice"
func registerBioSequenceSliceType(luaState *lua.LState) {
bioSequenceSliceType := luaState.NewTypeMetatable(luaBioSequenceSliceTypeName)
luaState.SetGlobal(luaBioSequenceSliceTypeName, bioSequenceSliceType)
luaState.SetField(bioSequenceSliceType, "new", luaState.NewFunction(newObiSeqSlice))
luaState.SetField(bioSequenceSliceType, "__index",
luaState.SetFuncs(luaState.NewTable(),
bioSequenceSliceMethods))
}
func obiseqslice2Lua(interpreter *lua.LState,
seqslice *obiseq.BioSequenceSlice) lua.LValue {
ud := interpreter.NewUserData()
ud.Value = seqslice
interpreter.SetMetatable(ud, interpreter.GetTypeMetatable(luaBioSequenceSliceTypeName))
return ud
}
func newObiSeqSlice(luaState *lua.LState) int {
seqslice := obiseq.NewBioSequenceSlice()
luaState.Push(obiseqslice2Lua(luaState, seqslice))
return 1
}
var bioSequenceSliceMethods = map[string]lua.LGFunction{
"push": bioSequenceSlicePush,
"pop": bioSequenceSlicePop,
"sequence": bioSequenceSliceGetSetSequence,
"len": bioSequenceSliceGetLength,
}
func checkBioSequenceSlice(L *lua.LState) *obiseq.BioSequenceSlice {
ud := L.CheckUserData(1)
if v, ok := ud.Value.(*obiseq.BioSequenceSlice); ok {
return v
}
L.ArgError(1, "obiseq.BioSequenceSlice expected")
return nil
}
func bioSequenceSliceGetLength(luaState *lua.LState) int {
s := checkBioSequenceSlice(luaState)
luaState.Push(lua.LNumber(s.Len()))
return 1
}
func bioSequenceSliceGetSetSequence(luaState *lua.LState) int {
s := checkBioSequenceSlice(luaState)
index := luaState.CheckInt(2)
if index > s.Len() || index < 0 {
luaState.RaiseError("BioSequenceSlice index out of range")
return 0
}
if luaState.GetTop() == 3 {
ud := luaState.CheckUserData(3)
if v, ok := ud.Value.(*obiseq.BioSequence); ok {
(*s)[index] = v
return 0
}
luaState.ArgError(1, "obiseq.BioSequenceSlice expected")
return 0
}
value := obiseq2Lua(luaState, (*s)[index])
luaState.Push(value)
return 1
}
func bioSequenceSlicePush(luaState *lua.LState) int {
s := checkBioSequenceSlice(luaState)
ud := luaState.CheckUserData(2)
if v, ok := ud.Value.(*obiseq.BioSequence); ok {
(*s) = append((*s), v)
return 0
}
luaState.ArgError(1, "obiseq.BioSequenceSlice expected")
return 0
}
func bioSequenceSlicePop(luaState *lua.LState) int {
s := checkBioSequenceSlice(luaState)
if len(*s) == 0 {
return 0
}
seq := (*s)[len(*s)-1]
(*s) = (*s)[0 : len(*s)-1]
value := obiseq2Lua(luaState, seq)
luaState.Push(value)
return 1
}